Fyverra Acadamia - 3D game design learning environment

Our Story

Where passion for game design meets educational excellence, creating tomorrow's innovators in the heart of France.

Our Mission & Vision

At Fyverra Acadamia, we're not just teaching 3D game level design — we're reshaping how creative minds approach interactive spaces. Born from our founders' frustration with traditional design education, we've built something different.

We believe that exceptional game environments come from blending technical expertise with artistic vision. That's why our approach combines hands-on practice with theory in a way that actually works for real-world projects.

Our vision? To create a community where aspiring designers can thrive, experiment, and find their unique creative voice. We're committed to keeping our curriculum cutting-edge, just like the industry we serve.

What makes us different is our insistence on quality over quantity. We'd rather have smaller cohorts of dedicated students than pack our programs with people who aren't serious about mastering this craft.

Students working on 3D game level design at Fyverra Acadamia

Meet Our Team

The passionate minds behind Fyverra Acadamia who bring extensive industry experience and a love for teaching.

Antoine Dubois - Founder & Lead Instructor

Antoine Dubois

Founder & Lead Instructor

After 12 years designing levels for top gaming studios, Antoine started Fyverra to share what he's learned the hard way. His specialty is architectural storytelling in game environments. When he's not teaching, he's usually hiking and sketching landscapes for inspiration.

Claire Moreau - Creative Director

Claire Moreau

Creative Director

Claire brings her background in fine arts and 8 years of AAA game experience to our curriculum development. She's known for pushing students to think beyond conventions. Her approach focuses on building environments that evoke emotion and guide players through meaningful experiences.

Marc Laurent - Technical Director

Marc Laurent

Technical Director

With experience in both indie and major studio pipelines, Marc knows how to balance technical constraints with creative vision. He's passionate about teaching optimization techniques that don't compromise artistic quality. Students love his practical problem-solving workshops.